AS400 performance graphing with MRTG can be a tricky thing. Once you have a public read only SNMP string defined and you have enabled SNMP on the iSeries you can test using snmpwalk from the linux server you plan on generating the MRTG graphs from.
This is an example snmpwalk command for an as400
snmpwalk -v 2c -c YOURSNMPSTRING 10.0.0.10
Once the snmpwalk returns the SNMP information we are ready to poll it with MRTG and make some graphs. The as400 will OFTEN time out and not complete a full SNMP return. I don’t know why this is. This is with very large systems as small alike. This is not the post to teach MRTG, but this is the spot to find the strings and the math I used to generate the graphs for our AS400s. Below are the keys to generating the MRTG graphs for your AS400. CPU, Users, RAM, ASP and others..
For real MRTG code and examples,
Total TCP connections ||
tcpCurrEstab.0&tcpCurrEstab.0:SNMPSTRING@10.0.0.10
Target[server.estabcons]: tcpCurrEstab.0&tcpCurrEstab.0:SNMPSTRING@10.0.0.10
Title[server.estabcons]: Currently Established TCP Connections
PageTop[server.estabcons]:
Established TCP Connections
MaxBytes[server.estabcons]: 10000000000
ShortLegend[server.estabcons]:
YLegend[server.estabcons]: Connections
LegendI[server.estabcons]: In
LegendO[server.estabcons]:
Legend1[server.estabcons]: Established connections
Legend2[server.estabcons]:
Options[server.estabcons]: growright,nopercent,gauge
Total Processes ||
hrSystemProcesses.0&hrSystemProcesses.0:SNMPSTRING@10.0.0.10
Target[server.proc]: hrSystemProcesses.0&hrSystemProcesses.0:SNMPSTRING@10.0.0.10
Title[server.proc]: Number Of Processes
PageTop[server.proc]:
Number of Processes
MaxBytes[server.proc]: 50000
ShortLegend[server.proc]:
YLegend[server.proc]: Number of Processes
LegendI[server.proc]: In
LegendO[server.proc]:
Legend1[server.proc]: Number of Processes
Legend2[server.proc]:
Options[server.proc]: growright,nopercent,gauge
Total ASP used ||
(hrStorageUsed.1&hrStorageSize.1:SNMPSTRING@10.0.0.10) * 4096
Target[server.asp]: (hrStorageUsed.1&hrStorageSize.1:SNMPSTRING@10.0.0.10) * 4096
Title[server.asp]: System ASP
PageTop[server.asp]:
System ASP
MaxBytes[server.asp]: 50000000000
ShortLegend[server.asp]:
YLegend[server.asp]: System ASP
LegendI[server.asp]: Used
LegendO[server.asp]: Total
Legend1[server.asp]: System ASP
Legend2[server.asp]: Total ASP
Options[server.asp]: growright,nopercent,gauge
Percentage of ASP used ||
( hrStorageUsed.1&hrStorageUsed.1:SNMPSTRING@10.0.0.10 )*100/ ( hrStorageSize.1&hrStorageSize.1:SNMPSTRING@10.0.0.10 )
Target[server.aspp]: ( hrStorageUsed.1&hrStorageUsed.1:SNMPSTRING@10.0.0.10 ) * 100 / ( hrStorageSize.1&hrStorageSize.1:SNMPSTRING@10.0.0.10 )
Title[server.aspp]: System ASP % Used
PageTop[server.aspp]:
System ASP % Used
MaxBytes[server.aspp]: 100
ShortLegend[server.aspp]: %
YLegend[server.aspp]: System ASP Used
LegendI[server.aspp]: Used
LegendO[server.aspp]: Total
Legend1[server.aspp]: Used
Legend2[server.aspp]: Total
Options[server.aspp]: growright,nopercent,gauge
CPU load ||
(.1.3.6.1.4.1.2.6.4.5.1.0&.1.3.6.1.4.1.2.6.4.5.1.0:SNMPSTRING@10.0.0.10) / 100
Target[server.load]: (.1.3.6.1.4.1.2.6.4.5.1.0&.1.3.6.1.4.1.2.6.4.5.1.0:SNMPSTRING@10.0.0.10) / 100
Title[server.load]: CPU LOAD
PageTop[server.load]:
CPU LOAD
MaxBytes[server.load]: 100
ShortLegend[server.load]:
YLegend[server.load]: CPU LOAD
LegendI[server.load]: % Load
LegendO[server.load]:
Legend1[server.load]: CPU Load
Legend2[server.load]:
Options[server.load]: growright,nopercent,gauge
RAM for Interactive, Spool Base and Pool Machine ||
(hrStorageSize.4&hrStorageSize.4:SNMPSTRING@10.0.0.10) * 4096
(hrStorageSize.3&hrStorageSize.3:SNMPSTRING@10.0.0.10) * 4096
(hrStorageSize.2&hrStorageSize.2:SNMPSTRING@10.0.0.10) * 4096
Target[server.rami]: (hrStorageSize.4&hrStorageSize.4:SNMPSTRING@10.0.0.10) * 4096
Title[server.rami]: RAM Assigned to Pool Interactive and Spool
PageTop[server.rami]:
RAM Pool for Interactive and Spool
MaxBytes[server.rami]: 100000000000
ShortLegend[server.rami]:
YLegend[server.rami]: Interactive Pool RAM
LegendI[server.rami]: Interactive Pool RAM
LegendO[server.rami]:
Legend1[server.rami]: Interactive Pool RAM
Legend2[server.rami]: Interactive Pool RAM
Options[server.rami]: growright,gauge,nopercent
Target[server.ramb]: (hrStorageSize.3&hrStorageSize.3:SNMPSTRING@10.0.0.10) * 4096
Title[server.ramb]: RAM Assigned to Pool Base
PageTop[server.ramb]:
RAM Pool for Base
MaxBytes[server.ramb]: 100000000000
ShortLegend[server.ramb]:
YLegend[server.ramb]: Base Pool RAM
LegendI[server.ramb]: Base Pool RAM
LegendO[server.ramb]:
Legend1[server.ramb]: Base Pool RAM
Legend2[server.ramb]: Base Pool RAM
Options[server.ramb]: growright,gauge,nopercent
Target[server.ramm]: (hrStorageSize.2&hrStorageSize.2:SNMPSTRING@10.0.0.10) * 4096
Title[server.ramm]: RAM Assigned to Pool Machine
PageTop[server.ramm]:
RAM Pool for Machine
MaxBytes[server.ramm]: 100000000000
ShortLegend[server.ramm]:
YLegend[server.ramm]: Machine Pool RAM
LegendI[server.ramm]: Machine Pool RAM
LegendO[server.ramm]:
Legend1[server.ramm]: Machine Pool RAM
Legend2[server.ramm]: Machine Pool RAM
Options[server.ramm]: growright,gauge,nopercent
Numbers of users ||
hrSystemNumUsers.0&hrSystemNumUsers.0:SNMPSTRING@10.0.0.10
Target[server.users]: hrSystemNumUsers.0&hrSystemNumUsers.0:SNMPSTRING@10.0.0.10
Title[server.users]: Number of Users
PageTop[server.users]:
Number of Users
MaxBytes[server.users]: 2000
ShortLegend[server.users]:
YLegend[server.users]: Users
LegendI[server.users]: Users 1
LegendO[server.users]:
Legend1[server.users]: Users 2
Legend2[server.users]:
Options[server.users]: growright,nopercent,gauge